Navigation
API > API/Plugins > API/Plugins/AnimDatabase
Fits a transform to the given locations and directions
| Name | UAnimDatabaseFrameAttributeFunction_FitTransform |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabaseFrameAttribute.h |
| Include Path | #include "AnimDatabaseFrameAttribute.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Fit Transform Frame Attribute"))
class UAnimDatabaseFrameAttributeFunction_FitTransform : public UAnimDatabaseFrameAttributeFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimDatabaseFrameAttributeFunction → UAnimDatabaseFrameAttributeFunction_FitTransform
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FitForwardDirections | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Array of attributes for computing the forward directions to use for the fit | AnimDatabaseFrameAttribute.h |
|
| FitForwardDirectionWeights | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Optional array of weights to use for the fit forward directions | AnimDatabaseFrameAttribute.h |
|
| FitLocations | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Array of attributes for computing the locations to use for the fit | AnimDatabaseFrameAttribute.h |
|
| FitLocationWeights | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Optional array of weights to use for the fit locations | AnimDatabaseFrameAttribute.h |
|
| FitRightDirections | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Array of attributes for computing the right directions to use for the fit | AnimDatabaseFrameAttribute.h |
|
| FitRightDirectionWeights | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Optional array of weights to use for the fit right directions | AnimDatabaseFrameAttribute.h |
|
| FitUpDirections | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Array of attributes for computing the up directions to use for the fit | AnimDatabaseFrameAttribute.h |
|
| FitUpDirectionWeights | TArray< TObjectPtr< UAnimDatabaseFrameAttributeFunction > > | Optional array of weights to use for the fit up directions | AnimDatabaseFrameAttribute.h |
|