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API > API/Plugins > API/Plugins/ActorModifierCore > API/Plugins/ActorModifierCore/UActorModifierCoreSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UnregisterActorModifierStack
(
const AActor* InActor |
Unregister a root stack by providing the actor it is attached to | Subsystems/ActorModifierCoreSubsystem.h | |
bool UnregisterActorModifierStack
(
const UActorModifierCoreStack* InStack |
Unregister a root stack from an actor by providing the stack itself | Subsystems/ActorModifierCoreSubsystem.h |
UnregisterActorModifierStack(const AActor *)
Description
Unregister a root stack by providing the actor it is attached to
| Name | UnregisterActorModifierStack |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Subsystems/ActorModifierCoreSubsystem.h |
| Include Path | #include "Subsystems/ActorModifierCoreSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Subsystems/ActorModifierCoreSubsystem.cpp |
bool UnregisterActorModifierStack
(
const AActor * InActor
)
UnregisterActorModifierStack(const UActorModifierCoreStack *)
Description
Unregister a root stack from an actor by providing the stack itself
| Name | UnregisterActorModifierStack |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Subsystems/ActorModifierCoreSubsystem.h |
| Include Path | #include "Subsystems/ActorModifierCoreSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Subsystems/ActorModifierCoreSubsystem.cpp |
bool UnregisterActorModifierStack
(
const UActorModifierCoreStack * InStack
)