Navigation
API > API/Plugins > API/Plugins/ActorModifierCore
Tracks the reason a render state dirty happened. Used to avoid unnecessary computations from modifiers.
| Name | FRenderStateDirtyReasonScope |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Modifiers/ActorModifierRenderStateDirtyEvent.h |
| Include Path | #include "Modifiers/ActorModifierRenderStateDirtyEvent.h" |
Syntax
struct FRenderStateDirtyReasonScope : public FNoncopyable
Inheritance Hierarchy
- FNoncopyable → FRenderStateDirtyReasonScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderStateDirtyReasonScope
(
ERenderStateDirtyReason InReason |
Modifiers/ActorModifierRenderStateDirtyEvent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRenderStateDirtyReasonScope() |
Modifiers/ActorModifierRenderStateDirtyEvent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviousReason | ERenderStateDirtyReason | Modifiers/ActorModifierRenderStateDirtyEvent.h |