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API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UViewportWorldInteraction
References
| Module | ViewportInteraction |
| Header | /Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
| Include | #include "ViewportWorldInteraction.h" |
| Source | /Engine/Source/Editor/ViewportInteraction/Private/ViewportWorldInteraction.cpp |
FTransform GetRoomTransform&40;&41; const
Remarks
Gets the world space transform of the calibrated VR room origin. When using a seated VR device, this will feel like the camera's world transform (before any HMD positional or rotation adjustments are applied.)