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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/UI > API/Editor/VREditor/UI/UVREditorUISystem
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/UI/VREditorUISystem.h |
| Include | #include "UI/VREditorUISystem.h" |
| Source | /Engine/Source/Editor/VREditor/Private/UI/VREditorUISystem.cpp |
FTransform MakeDockableUITransform
&40;
AVREditorDockableWindow &42; InitDraggingDockUI,
UVREditorInteractor &42; Interactor,
const float DockSelectDistance
&41;
Remarks
Makes up a transform for a dockable UI when dragging it that includes the original offset from the laser's impact point