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API > API/Editor > API/Editor/VREditor > API/Editor/VREditor/AVREditorBaseActor
References
| Module | VREditor |
| Header | /Engine/Source/Editor/VREditor/Public/VREditorBaseActor.h |
| Include | #include "VREditorBaseActor.h" |
| Source | /Engine/Source/Editor/VREditor/Private/VREditorBaseActor.cpp |
void UpdateTransformIfDocked&40;&41;
Remarks
Called every tick to keep the UI position up to date