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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorkflowOrientedApp > API/Editor/UnrealEd/WorkflowOrientedApp/FGenericTabHistory
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabManager.h |
| Include | #include "WorkflowOrientedApp/WorkflowTabManager.h" |
bool IsHistoryValid&40;&41; const
Remarks
Checks if the payload for this history node is currently valid TRUE if the history is valid