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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorkflowOrientedApp > API/Editor/UnrealEd/WorkflowOrientedApp/FDocumentTabFactoryForObjects
- FWorkflowTabFactory::IsPayloadValid()
- FDocumentTabFactoryForObjects::IsPayloadValid()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h |
| Include | #include "WorkflowOrientedApp/WorkflowUObjectDocuments.h" |
virtual bool IsPayloadValid
(
TSharedRef < FTabPayload > Payload
) const
Remarks
Returns TRUE if the payload is valid