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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorkflowOrientedApp > API/Editor/UnrealEd/WorkflowOrientedApp/FDocumentTabFactoryForObjects
- FWorkflowTabFactory::CreateTabBody()
- FDocumentTabFactoryForObjects::CreateTabBody()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h |
| Include | #include "WorkflowOrientedApp/WorkflowUObjectDocuments.h" |
virtual TSharedRef < SWidget > CreateTabBody
(
const FWorkflowTabSpawnInfo & Info
) const
Remarks
Creates the widget that will be the body of the new tab Users will most commonly override just this.