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| Name | UTrueTypeFontFactory |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/TrueTypeFontFactory.h |
| Include Path | #include "Factories/TrueTypeFontFactory.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories, MinimalAPI)
class UTrueTypeFontFactory :
public UTextureFactory ,
public FReimportHandler
Inheritance Hierarchy
- FReimportHandler → UTrueTypeFontFactory
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UTextureFactory → UTrueTypeFontFactory
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTrueTypeFontFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/TrueTypeFontFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFontSelected | bool | True if a font was selected during the non-legacy creation process | Factories/TrueTypeFontFactory.h | |
| bPropertiesConfigured | bool | True when the font dialog was shown for this factory during the non-legacy creation process | Factories/TrueTypeFontFactory.h | |
| ImportOptions | TObjectPtr< class UFontImportOptions > | Import options for this font | Factories/TrueTypeFontFactory.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetupFontImportOptions() |
Creates the import options structure for this font | Factories/TrueTypeFontFactory.h |
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties () |
Opens a dialog to configure the factory properties. | Factories/TrueTypeFontFactory.h | |
virtual UObject * FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | Factories/TrueTypeFontFactory.h | |
virtual bool ShouldShowInNewMenu() |
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew). | Factories/TrueTypeFontFactory.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
Factories/TrueTypeFontFactory.h |
Overridden from FReimportHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Check to see if the handler is capable of reimporting the object | Factories/TrueTypeFontFactory.h | ||
virtual int32 GetPriority () |
Get the import priority for this handler. | Factories/TrueTypeFontFactory.h | |
virtual EReimportResult::Type Reimport
(
UObject* Obj |
Attempt to reimport the specified object from its source | Factories/TrueTypeFontFactory.h | |
| Sets the reimport path(s) for the specified object | Factories/TrueTypeFontFactory.h |