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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ULevelEditorDragDropHandler
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorDragDropHandler.h |
| Include | #include "LevelEditorDragDropHandler.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorDragDropHandler.cpp |
virtual bool PreDropObjectsAtCoordinates
&40;
int32 MouseX,
int32 MouseY,
UWorld &42; World,
FViewport &42; Viewport,
const TArray< UObject &42; > & DroppedObjects,
TArray< AActor &42; > & OutNewActors
&41;