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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet/FStringMacroDescriptor
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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|
Commandlets/GatherTextFromSourceCommandlet.h |
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|
Commandlets/GatherTextFromSourceCommandlet.h |
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Commandlets/GatherTextFromSourceCommandlet.h |
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Commandlets/GatherTextFromSourceCommandlet.h |
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FStringMacroDescriptor(FString, FMacroArg)
| |
|
| Name |
FStringMacroDescriptor |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
FStringMacroDescriptor
(
FString InName,
FMacroArg Arg0
)
FStringMacroDescriptor(FString, FMacroArg, FMacroArg)
| |
|
| Name |
FStringMacroDescriptor |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
FStringMacroDescriptor
(
FString InName,
FMacroArg Arg0,
FMacroArg Arg1
)
FStringMacroDescriptor(FString, FMacroArg, FMacroArg, FMacroArg)
| |
|
| Name |
FStringMacroDescriptor |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
FStringMacroDescriptor
(
FString InName,
FMacroArg Arg0,
FMacroArg Arg1,
FMacroArg Arg2
)
FStringMacroDescriptor(FString, FMacroArg, FMacroArg, FMacroArg, FMacroArg)
| |
|
| Name |
FStringMacroDescriptor |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
FStringMacroDescriptor
(
FString InName,
FMacroArg Arg0,
FMacroArg Arg1,
FMacroArg Arg2,
FMacroArg Arg3
)