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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet/FSourceLocation
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Commandlets/GatherTextFromSourceCommandlet.h |
|
|
|
Commandlets/GatherTextFromSourceCommandlet.h |
|
FSourceLocation()
| |
|
| Name |
FSourceLocation |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
FSourceLocation()
FSourceLocation(FString, const int32)
| |
|
| Name |
FSourceLocation |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
FSourceLocation
(
FString InFile,
const int32 InLine
)