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UGatherTextFromMetaDataCommandlet: Localization commandlet that collects all text to be localized from generated metadata.
| Name | UGatherTextFromMetaDataCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromMetadataCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromMetadataCommandlet.h" |
Syntax
UCLASS ()
class UGatherTextFromMetaDataCommandlet : public UGatherTextCommandletBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UGatherTextCommandletBase → UGatherTextFromMetaDataCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGatherTextFromMetaDataCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/GatherTextFromMetadataCommandlet.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MetaDataHelper | TPimplPtr< FGatherTextMetaDataHelper > | Commandlets/GatherTextFromMetadataCommandlet.h |
Functions
Public
Public Virtual
Overridden from UGatherTextCommandletBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EGatherTextCommandletPhase GetPhase() |
Which phase does this task need to run in? | Commandlets/GatherTextFromMetadataCommandlet.h | |
| Returns true if this commandlet should run during a preview run. | Commandlets/GatherTextFromMetadataCommandlet.h |
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/GatherTextFromMetadataCommandlet.h |