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UGatherTextCommandletBase: Base class for localization commandlets. Just to force certain behaviors and provide helper functionality.
| Name | UGatherTextCommandletBase |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h |
| Include Path | #include "Commandlets/GatherTextCommandletBase.h" |
Syntax
UCLASS (MinimalAPI)
class UGatherTextCommandletBase : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UGatherTextCommandletBase
Derived Classes
UGatherTextCommandletBase derived class hierarchy
- UExportDialogueScriptCommandlet
- UGatherTextCommandlet
- UGatherTextFromAssetsCommandlet
- UGatherTextFromMetaDataCommandlet
- UGatherTextFromSourceCommandlet
- UGenerateGatherArchiveCommandlet
- UGenerateGatherManifestCommandlet
- UGenerateTextLocalizationReportCommandlet
- UGenerateTextLocalizationResourceCommandlet
- UImportDialogueScriptCommandlet
- UImportLocalizedDialogueCommandlet
- UInternationalizationConditioningCommandlet
- UInternationalizationExportCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGatherTextCommandletBase
(
const FObjectInitializer& ObjectInitializer |
Commandlets/GatherTextCommandletBase.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ConfigParam | const TCHAR * | Common params and switches among all text gathering commandlets. | Commandlets/GatherTextCommandletBase.h |
| DisableSubmitSwitch | const TCHAR * | Commandlets/GatherTextCommandletBase.h | |
| EnableSourceControlSwitch | const TCHAR * | Commandlets/GatherTextCommandletBase.h | |
| GatherTypeParam | const TCHAR * | Commandlets/GatherTextCommandletBase.h | |
| PreviewSwitch | const TCHAR * | Commandlets/GatherTextCommandletBase.h | |
| SkipNestedMacroPrepassSwitch | const TCHAR * | Commandlets/GatherTextCommandletBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetBoolFromConfig
(
const TCHAR* Section, |
Wrappers for extracting config values. | Commandlets/GatherTextCommandletBase.h | |
int32 GetPathArrayFromConfig
(
const TCHAR* Section, |
Commandlets/GatherTextCommandletBase.h | ||
bool GetPathFromConfig
(
const TCHAR* Section, |
Commandlets/GatherTextCommandletBase.h | ||
FName GetSplitPlatformNameFromPath
(
const FString& InPath |
Commandlets/GatherTextCommandletBase.h | ||
int32 GetStringArrayFromConfig
(
const TCHAR* Section, |
Commandlets/GatherTextCommandletBase.h | ||
bool GetStringFromConfig
(
const TCHAR* Section, |
Commandlets/GatherTextCommandletBase.h | ||
virtual void Initialize
(
const TSharedRef< FLocTextHelper >& InGatherManifestHelper, |
Commandlets/GatherTextCommandletBase.h | ||
bool IsSplitPlatformName
(
const FName InPlatformName |
Utilities for split platform detection. | Commandlets/GatherTextCommandletBase.h | |
void SetEmbeddedContext
(
const TSharedPtr< const FGatherTextCommandletEmbeddedContext >& InEmbeddedContext |
Commandlets/GatherTextCommandletBase.h | ||
virtual bool ShouldRunInPreview
(
const TArray< FString >& Switches, |
Returns true if this commandlet should run during a preview run. | Commandlets/GatherTextCommandletBase.h | |
bool ShouldSplitPlatformForPath
(
const FString& InPath, |
Commandlets/GatherTextCommandletBase.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
Commandlets/GatherTextCommandletBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ResolveLocalizationPath
(
FString& InOutPath |
Commandlets/GatherTextCommandletBase.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString & GetProjectBasePath() |
Utility to get the correct base path (engine or project) for the current environment. | Commandlets/GatherTextCommandletBase.h | |
| Commandlets/GatherTextCommandletBase.h |