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API > API/Editor > API/Editor/UnrealEd
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| Name |
UFixupNeedsLoadForEditorGameCommandlet |
| Type |
class |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixupNeedsLoadForEditorGameCommandlet.h |
| Include Path |
#include "Commandlets/FixupNeedsLoadForEditorGameCommandlet.h" |
Syntax
UCLASS ()
class UFixupNeedsLoadForEditorGameCommandlet : public UResavePackagesCommandlet
Inheritance Hierarchy
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ResaveClassNeedsLoadForEditorGameValues |
TMap< FString, bool > |
Map of class names and their default NeedsLoadForEditorGame() return values. |
Commandlets/FixupNeedsLoadForEditorGameCommandlet.h |
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Functions