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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UFactory
Description
When shown in menus, this is the category containing this factory. Return type is a BitFlag mask using EAssetTypeCategories.
Derived Overrides
- UAnimLayerInterfaceFactory::GetMenuCategories
- UBlueprintFunctionLibraryFactory::GetMenuCategories
- UBlueprintInterfaceFactory::GetMenuCategories
- UBlueprintMacroFactory::GetMenuCategories
- UCurveLinearColorAtlasFactory::GetMenuCategories
- UMeshDeformerCollectionFactory::GetMenuCategories
- UMirrorDataTableFactory::GetMenuCategories
- USubUVAnimationFactory::GetMenuCategories
| Name | GetMenuCategories |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h |
| Include Path | #include "Factories/Factory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/Factory.cpp |
virtual uint32 GetMenuCategories() const