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| Name | UE::TextureAssetActionsInternal::ETextureAction |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/TextureAssetActionsBP.h |
| Include Path | #include "TextureAssetActionsBP.h" |
Syntax
namespace UE
{
namespace TextureAssetActionsInternal
{
enum ETextureAction
{
Invalid = 0,
Resize,
ResizePow2,
ConvertTo8bit,
JPEG,
}
}
}
Values
| Name | Remarks |
|---|---|
| Invalid | |
| Resize | |
| ResizePow2 | |
| ConvertTo8bit | |
| JPEG |