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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UCookOnTheFlyServer
Description
Check whether the fence inserted by the last InsertPhaseTransitionFence has been passed if it exists. Return bOutCompleted=true only when the fence does not exist or has been passed. Noop if not MPCook or not on director; no fence is used and the function sets bOutComplete=true whenever called.
| Name | PumpPhaseTransitionFence |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
| Include Path | #include "CookOnTheSide/CookOnTheFlyServer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void PumpPhaseTransitionFence
(
bool & bOutComplete
)