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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UCookOnTheFlyServer
Description
Load packages in the LoadQueue until it's time to break. Report the number of loads that were pushed to save.
| Name | PumpLoads |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
| Include Path | #include "CookOnTheSide/CookOnTheFlyServer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void PumpLoads
(
UE::Cook::FTickStackData & StackData,
uint32 DesiredQueueLength,
int32 & OutNumPushed,
bool & bOutBusy
)