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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UCookOnTheFlyServer
Description
Opens Global shader library. Global shaderlib is a special case - no chunks and not connected to assets.
| Name | OpenGlobalShaderLibrary |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
| Include Path | #include "CookOnTheSide/CookOnTheFlyServer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Cooker/ShaderLibraryCooking.cpp |
void OpenGlobalShaderLibrary()