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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UCookOnTheFlyServer
Description
Load the given PackageData that was in the load queue and send it on to its next state. Report the number of PackageDatas that were pushed to save (0 or 1)
| Name | LoadPackageInQueue |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
| Include Path | #include "CookOnTheSide/CookOnTheFlyServer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void LoadPackageInQueue
(
UE::Cook::FPackageData & PackageData,
uint32 & ResultFlags,
int32 & OutNumPushed
)