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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FSimpleAssetEditor > API/Editor/UnrealEd/Toolkits/FSimpleAssetEditor/CreateEditor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h |
| Include | #include "Toolkits/SimpleAssetEditor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp |
static TSharedRef< FSimpleAssetEditor > CreateEditor
&40;
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
const TArray< UObject &42; > & ObjectsToEdit,
FGetDetailsViewObjects GetDetailsViewObjects
&41;