Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FSimpleAssetEditor > API/Editor/UnrealEd/Toolkits/FSimpleAssetEditor/CreateEditor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h |
| Include | #include "Toolkits/SimpleAssetEditor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp |
static TSharedRef < FSimpleAssetEditor > CreateEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr < IToolkitHost > & InitToolkitHost,
UObject * ObjectToEdit,
FGetDetailsViewObjects GetDetailsViewObjects
)