Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/FLevelEditorPlayNetworkEmulation-_1
- IPropertyTypeCustomization::CustomizeChildren()
- FLevelEditorPlayNetworkEmulationSettingsDetail::CustomizeChildren()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h |
| Include | #include "Settings/LevelEditorPlayNetworkEmulationSettings.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlayNetworkEmulationSettings.cpp |
virtual void CustomizeChildren
(
TSharedRef < IPropertyHandle > StructPropertyHandle,
IDetailChildrenBuilder & StructBuilder,
IPropertyTypeCustomizationUtils & StructCustomizationUtils
)
Remarks
Called when the children of the property should be customized or extra rows added