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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetEditorUtilities > API/Editor/UnrealEd/Kismet2/FKismetEditorUtilities/FAddActorsToBlueprintParams
Syntax
USCS_Node &42; AttachNode
Remarks
Which SCSNode the ChildActorComponents should be attached to. If null, attachment will be to the Root