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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void GetClassVariableList
&40;
const UBlueprint &42; Blueprint,
TSet< FName > & VisibleVariables,
bool bIncludePrivateVars
&41;
Remarks
Gets the visible class variable list. This includes both variables introduced here and in all superclasses.
Parameters
| Name | Description |
|---|---|
| VisibleVariables | The visible variables will be appended to this array. |