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Handles source code navigation for custom scripting languages.
Should be registered with FSourceCodeNavigation::AddNavigationHandler and unregistered using FSourceCodeNavigation::Remove.NavigationHandler
| Name | ISourceCodeNavigationHandler |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include Path | #include "SourceCodeNavigation.h" |
Syntax
class ISourceCodeNavigationHandler : public TSharedFromThis< ISourceCodeNavigationHandler >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → ISourceCodeNavigationHandler
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISourceCodeNavigationHandler() |
SourceCodeNavigation.h |