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API > API/Editor > API/Editor/UnrealEd
| Name | IOutOfDateAssetCompilation |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IOutOfDateAssetCompilation.h |
| Include Path | #include "IOutOfDateAssetCompilation.h" |
Syntax
class IOutOfDateAssetCompilation : public IModularFeature
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IOutOfDateAssetCompilation() |
IOutOfDateAssetCompilation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HandleOutOfDateAssets
(
const FRequestPlaySessionParams& InPlaySessionParams, |
IOutOfDateAssetCompilation.h | ||
bool HandleOutOfDateAssets_Internal
(
const FRequestPlaySessionParams& InPlaySessionParams, |
IOutOfDateAssetCompilation.h |
Public Virtual
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetModularFeatureName() |
IOutOfDateAssetCompilation.h | ||
static bool ShowCompilationErrorsDialog
(
TConstArrayView< UObject* > InAssetsWithErrors, |
Present user with dialog showing all assets with errors, returns whether the user chose to ignore the errors. | IOutOfDateAssetCompilation.h |