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Interface for generating extra data when creating streaming install manifests.
| Name | IChunkDataGenerator |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Commandlets/IChunkDataGenerator.h |
| Include Path | #include "Commandlets/IChunkDataGenerator.h" |
Syntax
class IChunkDataGenerator
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IChunkDataGenerator() |
Commandlets/IChunkDataGenerator.h |
Structs
| Name | Remarks |
|---|---|
| FBeginGenerateContext |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GeneratorsDataGeneratorFactories | TArray< TFunction< TSharedRef< IChunkDataGenerator >(const UE::Cook::ICookInfo &)> > | Commandlets/IChunkDataGenerator.h |
Functions
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginGenerateChunkDataFiles
(
FBeginGenerateContext& Context |
Called to clear or udpate chunk data files from a previous incremental cook. | Commandlets/IChunkDataGenerator.h | |
virtual void GenerateChunkDataFiles
(
const int32 InChunkId, |
Called to generate any additional files that should be added to the given chunk. | Commandlets/IChunkDataGenerator.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddChunkDataGeneratorFactory
(
const TFunction< TSharedRef< IChunkDataGenerator >(const UE::Cook::ICookInfo&)>& InChunkGeneratorF... |
Commandlets/IChunkDataGenerator.h | ||
static const TArray< TFunction< TSharedRef< IChunkDataGenerator >(const UE::Cook::ICookInfo &)> > & GetChunkDataGeneratorFactories() |
Commandlets/IChunkDataGenerator.h |