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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IActorEditorContextClient
- IActorEditorContextClient::GetOnActorEditorContextClientChanged()
- FActorFolders::GetOnActorEditorContextClientChanged()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IActorEditorContextClient.h |
| Include | #include "IActorEditorContextClient.h" |
FOnActorEditorContextClientChanged & GetOnActorEditorContextClientChanged()