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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UTextureFactory
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h |
| Include | #include "Factories/TextureFactory.h" |
Syntax
static bForceOverwriteExistingSettings = false;
Remarks
Force overwriting the existing texture without the dialog box