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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UPhysicalMaterialMaskFactory
- FReimportHandler::Reimport()
- UPhysicalMaterialMaskFactory::Reimport()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialMaskFactory.h |
| Include | #include "Factories/PhysicalMaterialMaskFactory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual EReimportResult::Type Reimport
(
UObject * Obj
)
Remarks
Attempt to reimport the specified object from its source EReimportResult::Succeeded if this handler was able to handle reimporting the provided object, EReimportResult::Failed if this handler was unable to handle reimporting the provided object or EReimportResult::Cancelled if the handler was cancelled part-way through re-importing the provided object.
Parameters
| Name | Description |
|---|---|
| Obj | Object to attempt to reimport |