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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UPhysicalMaterialMaskFactory
- FReimportHandler::CanReimport()
- UPhysicalMaterialMaskFactory::CanReimport()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialMaskFactory.h |
| Include | #include "Factories/PhysicalMaterialMaskFactory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual bool CanReimport
&40;
UObject &42; Obj,
TArray< FString > & OutFilenames
&41;
Remarks
Check to see if the handler is capable of reimporting the object true if this handler is capable of reimporting the provided object
Parameters
| Name | Description |
|---|---|
| Obj | Object to attempt to reimport |
| OutFilenames | The filename(s) of the source art for the specified object |