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Inheritance Hierarchy
References
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| Module |
UnrealEd |
| Header |
/Engine/Source/Editor/UnrealEd/Public/WorldTransientFolders.h |
| Include |
#include "WorldTransientFolders.h" |
Syntax
class FWorldTransientFolders : public FWorldFoldersImplementation
Class handling a list of transient actor folders of a world.
Constructors
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Description |
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Destructors
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Overridden from FWorldFoldersImplementation
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Name |
Description |
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bool |
RenameFolder
(
const FFolder& InOldFolder,
const FFolder& InNewFolder
)
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Typedefs