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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWidget
Description
Renders a portion of an arc for the rotation widget Renders a portion of an arc for the rotation widget
| Name | DrawThickArc |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
| Include Path | #include "UnrealWidget.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/UnrealWidgetRender.cpp |
void DrawThickArc
(
const FThickArcParams & InParams,
const FVector & Axis0,
const FVector & Axis1,
const float InStartAngle,
const float InEndAngle,
const FColor & InColor,
const FVector & InDirectionToWidget,
bool bIsOrtho
)
Parameters
| Name | Remarks |
|---|---|
| InParams | Material, Radii, etc |
| InStartAxis | Start of the arc |
| InEndAxis | End of the arc |
| InColor | Color to use for the arc |
| InParams | Material, Radii, etc |
| InStartAxis | Start of the arc, in radians |
| InEndAxis | End of the arc, in radians |
| InColor | Color to use for the arc |