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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceControlHelper
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/WorldPartitionBuilderHelpers.h |
|
|
|
WorldPartition/WorldPartitionBuilderHelpers.h |
|
Save(UPackage *)
| |
|
| Name |
Save |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionBuilderHelpers.h |
| Include Path |
#include "WorldPartition/WorldPartitionBuilderHelpers.h" |
| Source |
/Engine/Source/Editor/UnrealEd/Private/WorldPartition/WorldPartitionBuilderHelpers.cpp |
virtual bool Save
(
UPackage * Package
) const
Save(const TArray< UPackage * > &)
| |
|
| Name |
Save |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionBuilderHelpers.h |
| Include Path |
#include "WorldPartition/WorldPartitionBuilderHelpers.h" |
| Source |
/Engine/Source/Editor/UnrealEd/Private/WorldPartition/WorldPartitionBuilderHelpers.cpp |
virtual bool Save
(
const TArray < UPackage * > & Packages
) const