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Helper scope guard struct used for suspending the autosave. While active, the auto-saver won't trigger automatically.
| |
|
| Name |
FPackageAutoSaverScopeGuard |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h |
| Include Path |
#include "IPackageAutoSaver.h" |
Syntax
struct FPackageAutoSaverScopeGuard : private FNoncopyable
Inheritance Hierarchy
Constructors
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
~FPackageAutoSaverScopeGuard()
|
|
IPackageAutoSaver.h |
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Variables
Protected
Functions
Public
Operators