Navigation
API > API/Editor > API/Editor/UnrealEd
Description
Represents a single top-level object along with all its subobjects. Constructor
Constructor
Populates the Objects array with RootObject and its subobjects.
| Name | FObjectGraph |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h |
| Include Path | #include "Commandlets/EditorCommandlets.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffPackagesCommandlet.cpp |
FObjectGraph
(
UObject * RootObject,
int32 PackageIndex,
TArray < struct FObjectComparison > * ObjectsToIgnore
)
Parameters
| Name | Remarks |
|---|---|
| RootObject | the top-level object for this object graph |
| PackageIndex | the index [into the Packages array] for the package that this object graph belongs to |
| ObjectsToIgnore | optional list of objects to not include in this object graph, even if they are contained within RootObject |