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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FMRUList
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/MRUList.h |
| Include | #include "MRUList.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MRUList.cpp |
FMRUList
&40;
const FString & InINISection,
const int32 InitMaxItems
&41;