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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
- FViewportClient::SetIsSimulateInEditorViewport()
- FLevelEditorViewportClient::SetIsSimulateInEditorViewport()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual void SetIsSimulateInEditorViewport
&40;
bool bInIsSimulateInEditorViewport
&41;