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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFindReferencedAssets
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
| Include | #include "ReferencedAssetsUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
static void BuildAssetList
(
UObject * Object,
const TArray < UClass * > & IgnoreClasses,
const TArray < UPackage * > & IgnorePackages,
TSet < UObject * > & ReferencedAssets,
bool bIncludeDefaultRefs
)
Remarks
Returns a list of all assets referenced by the specified UObject.