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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportSelectability > API/Editor/UnrealEd/FEditorViewportSelectability/UpdateHoveredActorPrimitives
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportSelectability.h |
| Include | #include "EditorViewportSelectability.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportSelectability.cpp |
static bool UpdateHoveredActorPrimitives
(
const bool bInSelectedLimited,
AActor *const InActor,
TMap < TWeakObjectPtr < UPrimitiveComponent >, TOptional < FColor > > & InOutHoveredPrimitiveComponents,
const TFunctionRef < bool *)> & InSelectablePredicate
)
Remarks
Updates an actors hovered state and visuals.