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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include | #include "DiffUtils.h" |
Syntax
struct FDiffParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bShouldDiffArrayElements | Indicates if the elements of a static array should be compared. | |
| FPropertySoftPath | RootPath | ||
| TFunction< bool(const FProperty &)> | ShouldIgnorePropertyPredicate | Predicate evaluated on visited properties to determine if they should be part of the comparison. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDiffParameters
(
const FPropertySoftPath& RootPath |