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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetThumbnailPool
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAssetThumbnailPool
(
uint32 InNumInPool, |
Constructor | AssetThumbnail.h | |
FAssetThumbnailPool
(
uint32 InNumInPool, |
If you receive a compilation error pointing you here, this is due to a parameter that was removed in 5.5, but was not fully deprecated. | AssetThumbnail.h |
FAssetThumbnailPool(uint32, double, uint32)
Description
Constructor
| Name | FAssetThumbnailPool |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
| Include Path | #include "AssetThumbnail.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp |
FAssetThumbnailPool
(
uint32 InNumInPool,
double InMaxFrameTimeAllowance,
uint32 InMaxRealTimeThumbnailsPerFrame
)
Parameters
| Name | Remarks |
|---|---|
| InNumInPool | The number of thumbnails allowed in the pool |
| InMaxFrameTimeAllowance | The maximum number of seconds per tick to spend rendering thumbnails |
| InMaxRealTimeThumbnailsPerFrame | The maximum number of real-time thumbnails to render per tick |
FAssetThumbnailPool(uint32, T, uint32)
Description
If you receive a compilation error pointing you here, this is due to a parameter that was removed in 5.5, but was not fully deprecated. In the case your call-site was using the removed parameter
| Name | FAssetThumbnailPool |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
| Include Path | #include "AssetThumbnail.h" |
FAssetThumbnailPool
(
uint32 InNumInPool,
T InMaxFrameTimeAllowance,
uint32 InMaxRealTimeThumbnailsPerFrame
)
Parameters
| Name | Remarks |
|---|---|
| InAreRealTimeThumbnailsAllowed | Attribute that determines if thumbnails should be rendered in real-time an implicit cast could occur which would result in unexpected thumbnail pool behavior by setting the tick to implicit cast of a boolean parameter |