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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FActorFactoryAssetProxy
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetSelection.h |
| Include | #include "AssetSelection.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetSelection.cpp |
static UActorFactory &42; GetFactoryForAssetObject
&40;
UObject &42; AssetObj
&41;
Remarks
Find the appropriate actor factory for an asset. The factory that is responsible for creating actors for the specified asset
Parameters
| Name | Description |
|---|---|
| AssetObj | The asset that to find the appropriate actor factory for |