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| Name | ELoadLevelAtStartup::Type |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h |
| Include Path | #include "Settings/EditorLoadingSavingSettings.h" |
Syntax
namespace ELoadLevelAtStartup
{
enum Type
{
None,
ProjectDefault,
LastOpened,
}
}
Values
| Name | Remarks |
|---|---|
| None | |
| ProjectDefault | |
| LastOpened |