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Mode for the computation of the screen percentage (r.ScreenPercentage.Mode).
| Name | EEditorUserScreenPercentageModeOverride |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerformanceSettings.h |
| Include Path | #include "Editor/EditorPerformanceSettings.h" |
Syntax
enum EEditorUserScreenPercentageModeOverride
{
ProjectDefault,
Manual,
BasedOnDisplayResolution,
BasedOnDPIScale,
}
Values
| Name | Remarks |
|---|---|
| ProjectDefault | Uses the project's default configured in the project settings. |
| Manual | Directly controls the screen percentage with the r.ScreenPercentage cvar. |
| BasedOnDisplayResolution | Automatic control the screen percentage based on the display resolution, r.ScreenPercentage.Auto.*. |
| BasedOnDPIScale | Based on DPI scale. |