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API > API/Editor > API/Editor/UnrealEd
FontFactory: Creates a Font Factory.
| Name | EBatchCreateFontAsset |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/FontFileImportFactory.h |
| Include Path | #include "Factories/FontFileImportFactory.h" |
Syntax
enum EBatchCreateFontAsset
{
Unknown,
Cancel,
Yes,
No,
CreateIfNoFontExists,
}