Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAssetRegistryGenerator > API/Editor/UnrealEd/Commandlets/FAssetRegistryGenerator/FGetShortestRefe-
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp |
| Include | #include "Commandlets/AssetRegistryGenerator.cpp" |
Syntax
static int32 NoPath = MAX_int32;